GAME-BASED LEARNING AS A TOOL FOR EFFECTIVE VOCABULARY ACQUISITION IN THE PRIMARY EDUCATION

Authors

  • Radmila Suzić Singidunum University, English Studies, Belgrade, Serbia

DOI:

https://doi.org/10.7251/AKPR2601034S

Keywords:

game-based learning, vocabulary acquisition, EFL, young learners, primary education

Abstract

This study examines the effectiveness of game-based learning in improving vocabulary acquisition among fourth-grade EFL learners. The research was conducted in a public primary school in Novi Sad, Serbia, and involved 51 students divided into an experimental (N = 26) and a control group (N = 25). A quasi-experimental design with pre-test and post-test measures was employed. The experimental group received vocabulary instruction through game-based activities, while the control group was taught using traditional methods. The results, analyzed using descriptive statistics and t-tests, showed no significant difference between the groups on the pre-test. However, the post-test results revealed a statistically significant advantage in favour of the experimental group, which also demonstrated greater overall improvement. The findings indicate that game-based learning is an effective approach to vocabulary instruction, enhancing learner engagement and retention in primary EFL contexts.

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Published

2026-07-24

How to Cite

Suzić, R. (2026). GAME-BASED LEARNING AS A TOOL FOR EFFECTIVE VOCABULARY ACQUISITION IN THE PRIMARY EDUCATION. ACADEMIC REVIEW, 9(1), 34-42. https://doi.org/10.7251/AKPR2601034S